﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SignInServer.Server.Configuration
{
    /// <summary>
    /// 发送消息类别配置
    /// </summary>
    class ServerMessageTypeConfiguration
    {
        
        public const int SERVER_MY_LOGIN_INFO = 10000;
        
        public const int SERVER_MY_REGISTER = 9000;
        public const int SERVER_MY_JOIN_ACTIVITY = 10100;

        public const int SERVER_HEARTBEAT = 0;
        
        public const int SERVER_USER_GET_INFO = 11000;
        public const int SERVER_ACTIVITY_REGISTER = 12000;
        public const int SERVER_ACTIVITY_GET_INFO = 12001;
        public const int SERVER_ACTIVITY_GET_PARTICIPANT_LIST = 12002;
        public const int SERVER_ACTIVITY_SIGN_IN = 12003;
    }
}
